Networking Fundamentals

The networking every automation engineer needs — taught one screen at a time. Ten lessons, each 6–12 minutes, in the screen-by-screen, predict-then-reveal style. Start at lesson 01 and finish in about 90 minutes. No prior networking knowledge required.

Why plant-floor networking is its own skill

An office network can tolerate a dropped packet. A production line often cannot: a PLC that waits too long for a reply from a drive, a remote I/O rack or an HMI raises a communication fault and the machine stops. Most of those faults are not mysterious. They come from the same handful of causes — two devices sharing an IP address, a subnet mask that puts a device on the wrong side of a router, a port that is blocked, or a cable and switch topology that was never drawn down on paper.

These ten lessons teach exactly those causes, in the order you meet them: what a network is, how IPv4 addresses and private ranges work, what a subnet mask actually decides, how a MAC address differs from an IP address, what ports and TCP versus UDP are for, how the OSI model helps you decide where to look first, and how switches and topologies shape traffic. Every lesson is built around something you change and then watch react, not something you read and forget.

What you will be able to do afterwards

How the lessons work

Each lesson is a short run of screens. You are asked to predict what will happen, you try it on a small live model, and only then does the explanation appear, so the idea attaches to something you have seen. Nothing needs installing and you do not need an account: progress is kept in your browser, and an account only adds saving it across devices. When you have finished all ten, the free-play Sandbox opens, where you place PCs, PLCs and switches, set their addresses, and test whether a ping gets through. From here the natural next step is the protocols track, which puts these ideas to work on real industrial protocols.